
However, rather than being radially symmetric about the longitudinal axis, CLAVICLE had a bilaterally symmetric "winged" main hull with two nacelles and was the first Romulan ship to actually bear some resemblance to a bird of prey. The CLAVICLE-class cruiser (named "Tyrranus" by UESN Intelligence) was again a member of the CHOWDER family of cruisers. Late in the war, the Romulan finally produced a cruiser able to have some success against UESN M/AM-powered cruisers, at least in some realms of combat. Since the plasma bolt took some 17 seconds to reach targets at extreme range, the most effective tactic was for Yorktown carriers to be ambushed while in normal space, most likely when launching or recovering fighters and, therefore, unable to maneuver. However, neither could it be spoofed or otherwise stopped without a direct hit with a defensive fusion-tipped missile or impact with a suitably large object. With a direct hit this devastating weapon could destroy any UE ship but was completely unguided and incapable of supraluminal speeds. If, on the other hand, a CHOWDER cruiser were able to close within 5 million km of its target without themselves being destroyed, the plasma cannon could be used. CHOWDERS normally carried "Mambo" or "Misfit" antiship warp missiles (as many as 20 were observed to be fired from a single CHOWDER cruiser) with an estimated range of 5 AU (750 million km) and a 100-kt fusion warhead. Since YORKTOWNS were often escorted by POWHATAN cruisers, one CHOWDER usually attempted to engage the POWHATAN while the other CHOWDERS attacked the carrier. They attempted to approach within approximately 3 AU (450 million km) of their targets, usually YORKTOWN carriers, and launch their missiles before the carriers' own MINOTAUR fighters had been launched. Mesh/Textures: Dead Meat aka Chris Harris ( )ĬHOWDER-class cruisers, usually in groups of three, were based in the predicted pathways of UESN attacks. Thanks.įTA2 Technology Pack by Edtheborg (included in this mod)

If u wish to change or alter these models in any way from their current form, please contact the original author/authors for their permission, and please give credit for their work. *Text excerpts from the Starfleet Museum homepage All convertions, hardpoints, weapons textures and sounds by
